Not so fast!
8 - 10 years
Everyday ways to help your child with literacy and numeracy
![Kids in the backseat of car](/sites/default/files/styles/large/public/2019-12/ps245_not_so_fastistock_id_670495464.jpg?h=f9c9a7ca&itok=vFvXGHtc)
Developed in partnership with Education Services Australia.
It’s easy to make up travel games that merge in some literacy and numeracy practice. Here are a few to get you on the road.
- Licence Plate Lingo
Take the letters from a licence plate
Think of a word that includes all the letters
Score one point if the letters are in a different order to the licence plate, and two points if they're in the same order.
Example: if the plate is ABC123:
cab, back and Cuba score one point
abacus and anti-bacterial score two points. - Twin Letters develops your child’s speed reading skills:
Choose two random letters
Spot signs that feature those two letters. - Cool Cars is a great way to expand vocabulary:
Pick a vehicle
Think of two adjectives to describe the vehicle itself
Then two adverbs to describe how it is moving. - Guess the Part
Choose a part of the car and describe what it does (without naming it)
See if the other person can name it.
Example: You use it to make the car turn. (Answer: steering wheel) - Mega Numbers practices large numbers and number order
Take the numbers from a license plate or a sign
Reorder the digits to make the largest number possible.
Example: JK3916 becomes 9631 - Sign Sum Challenge
Pick a number that you see on a sign
Take turns to make sums that equal that number.
Example: if the number is 80, the sums could be 79 + 1, or 100 – 20, or 150 – 70, or 8 x 10, or 160 ÷ 2.
[3-4Learning]
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